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	<id>https://yatawiki.xyz//yatawiki/index.php?action=history&amp;feed=atom&amp;title=Synthetic_Beings</id>
	<title>Synthetic Beings - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://yatawiki.xyz//yatawiki/index.php?action=history&amp;feed=atom&amp;title=Synthetic_Beings"/>
	<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;action=history"/>
	<updated>2026-04-27T23:52:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=26487&amp;oldid=prev</id>
		<title>Hakced at 21:22, 21 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=26487&amp;oldid=prev"/>
		<updated>2026-03-21T21:22:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:22, 21 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Capable of greatly resembling living beings, often to the point of being almost indistinguishable&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Capable of greatly resembling living beings, often to the point of being almost indistinguishable&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Most Synths, aside from those whose job is to blend in, feature design elements to make them identifiable as Synths for general public usage.|abilities=*Enhanced strength and skills&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Most Synths, aside from those whose job is to blend in, feature design elements to make them identifiable as Synths for general public usage.|abilities=*Enhanced strength and skills&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &#039;specialized&#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Possibly &lt;/del&gt;Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &#039;specialized&#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Non-&lt;/ins&gt;Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Synthetic Beings&amp;#039;&amp;#039;&amp;#039;, also known as &amp;#039;&amp;#039;&amp;#039;Synths&amp;#039;&amp;#039;&amp;#039; are artificial biomechanical entities (highly-advanced androids) specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible either physically, mentally, or often both. Most Synths only have certain design elements that distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function (often referred to as &amp;#039;True Synths&amp;#039;, while certain others are more noticeably robotic than others if they opt for less sophisticated outer shells (often referred to as &amp;#039;[[Synth-Androids]]&amp;#039;). Synths were first developed by the [[Yatan National Front]] in the early 300s as the &amp;#039;next best thing&amp;#039; after failing to acquire [[Mei&amp;#039;ra&amp;#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &amp;#039;[[Danor Synthworks]]&amp;#039; based in the [[Danor Republic]] or &amp;#039;[[Skurial Synthworks]]&amp;#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &amp;#039;products&amp;#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Synthetic Beings&amp;#039;&amp;#039;&amp;#039;, also known as &amp;#039;&amp;#039;&amp;#039;Synths&amp;#039;&amp;#039;&amp;#039; are artificial biomechanical entities (highly-advanced androids) specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible either physically, mentally, or often both. Most Synths only have certain design elements that distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function (often referred to as &amp;#039;True Synths&amp;#039;, while certain others are more noticeably robotic than others if they opt for less sophisticated outer shells (often referred to as &amp;#039;[[Synth-Androids]]&amp;#039;). Synths were first developed by the [[Yatan National Front]] in the early 300s as the &amp;#039;next best thing&amp;#039; after failing to acquire [[Mei&amp;#039;ra&amp;#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &amp;#039;[[Danor Synthworks]]&amp;#039; based in the [[Danor Republic]] or &amp;#039;[[Skurial Synthworks]]&amp;#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &amp;#039;products&amp;#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Artificial Intelligence]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Artificial Intelligence]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Robots]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Robots]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;references /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Sapient Species]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Sentient Species]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25854&amp;oldid=prev</id>
		<title>Hakced at 13:50, 9 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25854&amp;oldid=prev"/>
		<updated>2026-03-09T13:50:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:50, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Artificial Species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Artificial Species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Artificial Intelligence]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Artificial Intelligence]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Androids&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Robots&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25822&amp;oldid=prev</id>
		<title>Hakced at 01:39, 9 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25822&amp;oldid=prev"/>
		<updated>2026-03-09T01:39:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:39, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities (highly-advanced androids) specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible either physically, mentally, or often both. Most Synths only have certain design elements that distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function, while others are more noticeably robotic than others if they opt for less sophisticated outer shells (often &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being &lt;/del&gt;referred to as &#039;[[Synth-Androids]]&#039;). Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities (highly-advanced androids) specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible either physically, mentally, or often both. Most Synths only have certain design elements that distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(often referred to as &#039;True Synths&#039;&lt;/ins&gt;, while &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certain &lt;/ins&gt;others are more noticeably robotic than others if they opt for less sophisticated outer shells (often referred to as &#039;[[Synth-Androids]]&#039;). Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25821&amp;oldid=prev</id>
		<title>Hakced at 01:38, 9 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25821&amp;oldid=prev"/>
		<updated>2026-03-09T01:38:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:38, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities (highly-advanced androids) specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible either physically, mentally, or often both. Most Synths only have certain design elements that distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function, while others are more noticeably robotic than others if they opt for less sophisticated outer shells. Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities (highly-advanced androids) specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible either physically, mentally, or often both. Most Synths only have certain design elements that distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function, while others are more noticeably robotic than others if they opt for less sophisticated outer shells &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(often being referred to as &#039;[[Synth-Androids]]&#039;)&lt;/ins&gt;. Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25814&amp;oldid=prev</id>
		<title>Hakced at 15:38, 8 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25814&amp;oldid=prev"/>
		<updated>2026-03-08T15:38:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:38, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Species|title1=Synthetic Beings|common name=*Synthetic Beings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Species|title1=Synthetic Beings|common name=*Synthetic Beings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Synths|type=Humanoid (Most)|classification=Artificial|average height=~1.8 Metres|average length=(Varies)|skin colour=(Varies)|hair colour=(Varies)|sexes=Sexless|genders=Varies, usually agender.|respiratory gas=None|locomotive method=Bipedal (Most)|distinctions=*Either fully mechanical or biomechanical.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Synths|type=Humanoid (Most)|classification=Artificial|average height=~1.8 Metres|average length=(Varies)|skin colour=(Varies)|hair colour=(Varies)|sexes=Sexless|genders=Varies, usually agender.|respiratory gas=None|locomotive method=Bipedal (Most)|distinctions=*Either fully mechanical or biomechanical.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greatly resemble &lt;/del&gt;living beings, often to the point of being almost indistinguishable&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Capable of greatly resembling &lt;/ins&gt;living beings, often to the point of being almost indistinguishable&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Most Synths, aside from those whose job is to blend in, feature design elements to make them identifiable as Synths for general public usage.|abilities=*Enhanced strength and skills&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Most Synths, aside from those whose job is to blend in, feature design elements to make them identifiable as Synths for general public usage.|abilities=*Enhanced strength and skills&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with most &lt;/del&gt;Synths only &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;having only &lt;/del&gt;certain design elements &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;included specifically to &lt;/del&gt;distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function, while others are more noticeably robotic than others if they opt for less sophisticated outer shells. Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(highly-advanced androids) &lt;/ins&gt;specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as possible either physically&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mentally, or often both. Most &lt;/ins&gt;Synths only &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/ins&gt;certain design elements &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function, while others are more noticeably robotic than others if they opt for less sophisticated outer shells. Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25813&amp;oldid=prev</id>
		<title>Hakced at 00:11, 8 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25813&amp;oldid=prev"/>
		<updated>2026-03-08T00:11:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:11, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt;, with most Synths only having only certain design elements included specifically to distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function, while others are more noticeably robotic than others if they opt for less sophisticated outer shells&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;. Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities specifically designed to be as [[Human]]-like&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt;, with most Synths only having only certain design elements included specifically to distinguish them from ordinary humans, though some Synths lack said elements whatsoever in order to blend in completely if needed for their function, while others are more noticeably robotic than others if they opt for less sophisticated outer shells. Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25812&amp;oldid=prev</id>
		<title>Hakced at 23:47, 7 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25812&amp;oldid=prev"/>
		<updated>2026-03-07T23:47:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:47, 7 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities specifically designed to be as [[Human]]&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as possible rather than being visibly robotic&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;often being visually nearly indistinguishable from ordinary Humans (exterior-wise) aside from &lt;/del&gt;design &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;features made &lt;/del&gt;to distinguish them from ordinary humans &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;though some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a focus on &#039;blending in&#039; &lt;/del&gt;lack said &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;distinctions)&lt;/del&gt;. Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities specifically designed to be as [[Human]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-like&lt;/ins&gt;&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with most Synths only having only certain &lt;/ins&gt;design &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elements included specifically &lt;/ins&gt;to distinguish them from ordinary humans&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;though some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Synths &lt;/ins&gt;lack said &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elements whatsoever in order to blend in completely if needed for their function, while others are more noticeably robotic than others if they opt for less sophisticated outer shells.&lt;/ins&gt;. Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure-wise, Synths have reinforced artificial-skin covering a hydrogel layer attached to a outer shell surrounding a metallic or carbon-fibre based internal frame supporting their structure and protecting their internal components which are themselves surrounded by an insulating hydrogel-substance designed to prevent impact damage, though even if damaged Synths are designed to be fairly easily repairable via modular/replacement parts, with only the EIS typically requiring servicing by DSW/SSW alongside certain more intricate components, which may cause faults if assembled carelessly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure-wise, Synths have reinforced artificial-skin &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(varying from being essentially standard Human skin to a harder protective layer depending on specialization) &lt;/ins&gt;covering a hydrogel layer attached to a outer shell surrounding a metallic or carbon-fibre based internal frame supporting their structure and protecting their internal components which are themselves surrounded by an insulating hydrogel-substance designed to prevent impact damage, though even if damaged Synths are designed to be fairly easily repairable via modular/replacement parts, with only the EIS typically requiring servicing by DSW/SSW alongside certain more intricate components, which may cause faults if assembled carelessly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Humanoid Species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Humanoid Species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25810&amp;oldid=prev</id>
		<title>Hakced at 20:19, 7 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25810&amp;oldid=prev"/>
		<updated>2026-03-07T20:19:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:19, 7 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &amp;#039;conscious&amp;#039; is a controversial subject. Each Synth contains a &amp;#039;Encephalon Intelligence System&amp;#039; (EIS), which functions as their &amp;#039;brain&amp;#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &amp;#039;template&amp;#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&amp;#039; minds are as complex and as human-like as possible. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &amp;#039;networked&amp;#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure-wise, Synths have reinforced artificial-skin covering a hydrogel layer attached to a outer shell surrounding a metallic or carbon-fibre based internal frame supporting their structure and protecting their internal components which are themselves surrounded by an insulating hydrogel-substance designed to prevent impact damage&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;As such, many Synths employed in fields which have increased risk of damage tend to have a less skinny frame as to provide better impact protection.&amp;lt;/ref&amp;gt;&lt;/del&gt;, though even if damaged Synths are designed to be fairly easily repairable via modular/replacement parts, with only the EIS typically requiring servicing by DSW/SSW alongside certain more intricate components, which may cause faults if assembled carelessly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure-wise, Synths have reinforced artificial-skin covering a hydrogel layer attached to a outer shell surrounding a metallic or carbon-fibre based internal frame supporting their structure and protecting their internal components which are themselves surrounded by an insulating hydrogel-substance designed to prevent impact damage, though even if damaged Synths are designed to be fairly easily repairable via modular/replacement parts, with only the EIS typically requiring servicing by DSW/SSW alongside certain more intricate components, which may cause faults if assembled carelessly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Humanoid Species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Humanoid Species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25785&amp;oldid=prev</id>
		<title>Hakced at 12:34, 7 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25785&amp;oldid=prev"/>
		<updated>2026-03-07T12:34:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:34, 7 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Typically &amp;#039;specialized&amp;#039; into a specific skillset or knowledgebase|endangered=Least Concern|intelligence=Sapient, Possibly Sentient&amp;lt;ref&amp;gt;(Depending on manufacturer some are believed to possess sentience, though this is unconfirmed.)&amp;lt;/ref&amp;gt;|homeworld=[[Danor]]*}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities specifically designed to be as [[Human]]&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible rather than being visibly robotic, often being visually nearly indistinguishable from ordinary Humans (exterior-wise) aside from design features made to distinguish them from ordinary humans (though some with a focus on &#039;blending in&#039; lack said distinctions). Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synthetic Beings&#039;&#039;&#039;, also known as &#039;&#039;&#039;Synths&#039;&#039;&#039; are artificial biomechanical entities specifically designed to be as [[Human]]&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible rather than being visibly robotic, often being visually nearly indistinguishable from ordinary Humans (exterior-wise) aside from design features made to distinguish them from ordinary humans (though some with a focus on &#039;blending in&#039; lack said distinctions). Synths were first developed by the [[Yatan National Front]] in the early 300s as the &#039;next best thing&#039; after failing to acquire [[Mei&#039;ra&#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &#039;[[Danor Synthworks]]&#039; based in the [[Danor Republic]] or &#039;[[Skurial Synthworks]]&#039; based in the [[Federalized Sectors]], with no other company being nearly as influential&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Third place would be [[Iolava Robotics]], whose Synths are among the most intelligent and best at mimicking sapience/sentience, though suffer issues in comparison to DSW/SSW Synths in other fields such as memory issues, personality issues, and a less sturdy frame.&amp;lt;/ref&amp;gt; &lt;/ins&gt;as these two thanks to their intricacy and expertise when it comes to building their &#039;products&#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &#039;conscious&#039; is a controversial subject. Each Synth contains a &#039;Encephalon Intelligence System&#039; (EIS), which functions as their &#039;brain&#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &#039;template&#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&#039; minds are as complex and as human-like as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actual Humans&lt;/del&gt;. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &#039;networked&#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sapience and possibly sentience (unconfirmed) even if verifying if artificial beings are truly &#039;conscious&#039; is a controversial subject. Each Synth contains a &#039;Encephalon Intelligence System&#039; (EIS), which functions as their &#039;brain&#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &#039;template&#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&#039; minds are as complex and as human-like as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possible&lt;/ins&gt;. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &#039;networked&#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure-wise, Synths have reinforced artificial-skin covering a hydrogel layer attached to a outer shell surrounding a metallic or carbon-fibre based internal frame supporting their structure and protecting their internal components which are themselves surrounded by an insulating hydrogel-substance designed to prevent impact damage, though even if damaged Synths are designed to be fairly easily repairable via modular/replacement parts, with only the EIS typically requiring servicing by DSW/SSW alongside certain more intricate components, which may cause faults if assembled carelessly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure-wise, Synths have reinforced artificial-skin covering a hydrogel layer attached to a outer shell surrounding a metallic or carbon-fibre based internal frame supporting their structure and protecting their internal components which are themselves surrounded by an insulating hydrogel-substance designed to prevent impact damage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;As such, many Synths employed in fields which have increased risk of damage tend to have a less skinny frame as to provide better impact protection.&amp;lt;/ref&amp;gt;&lt;/ins&gt;, though even if damaged Synths are designed to be fairly easily repairable via modular/replacement parts, with only the EIS typically requiring servicing by DSW/SSW alongside certain more intricate components, which may cause faults if assembled carelessly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Humanoid Species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Humanoid Species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
	<entry>
		<id>https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25784&amp;oldid=prev</id>
		<title>Hakced at 01:30, 7 March 2026</title>
		<link rel="alternate" type="text/html" href="https://yatawiki.xyz//yatawiki/index.php?title=Synthetic_Beings&amp;diff=25784&amp;oldid=prev"/>
		<updated>2026-03-07T01:30:56Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:30, 7 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Synthetic Beings&amp;#039;&amp;#039;&amp;#039;, also known as &amp;#039;&amp;#039;&amp;#039;Synths&amp;#039;&amp;#039;&amp;#039; are artificial biomechanical entities specifically designed to be as [[Human]]&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible rather than being visibly robotic, often being visually nearly indistinguishable from ordinary Humans (exterior-wise) aside from design features made to distinguish them from ordinary humans (though some with a focus on &amp;#039;blending in&amp;#039; lack said distinctions). Synths were first developed by the [[Yatan National Front]] in the early 300s as the &amp;#039;next best thing&amp;#039; after failing to acquire [[Mei&amp;#039;ra&amp;#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &amp;#039;[[Danor Synthworks]]&amp;#039; based in the [[Danor Republic]] or &amp;#039;[[Skurial Synthworks]]&amp;#039; based in the [[Federalized Sectors]], with no other company being nearly as influential as these two thanks to their intricacy and expertise when it comes to building their &amp;#039;products&amp;#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Synthetic Beings&amp;#039;&amp;#039;&amp;#039;, also known as &amp;#039;&amp;#039;&amp;#039;Synths&amp;#039;&amp;#039;&amp;#039; are artificial biomechanical entities specifically designed to be as [[Human]]&amp;lt;ref&amp;gt;Synths designed after other living beings is of course possible, but most known Synths are based off of Humans.&amp;lt;/ref&amp;gt; as possible rather than being visibly robotic, often being visually nearly indistinguishable from ordinary Humans (exterior-wise) aside from design features made to distinguish them from ordinary humans (though some with a focus on &amp;#039;blending in&amp;#039; lack said distinctions). Synths were first developed by the [[Yatan National Front]] in the early 300s as the &amp;#039;next best thing&amp;#039; after failing to acquire [[Mei&amp;#039;ra&amp;#039;s]] cloning technologies, gradually managing to advance the technology over a century until their holdings in the north of the Milky Way were captured by the [[Yatan-Theian Accord]], allowing them to co-opt the technology. Synths are typically designed to supplement human labour in areas with shortages or to achieve tasks that Humans are typically unable of achieving without incredible effort, largely being seen as a much more cost-effective solution in comparison to how expensive cloning can be with less complications. These tasks include the likes of industrial/construction work, intelligence-gathering, mimicking individuals, serving as soldiers, various kinds of service or social work, and much more. Most (high-quality) Synths are built by one of two companies, &amp;#039;[[Danor Synthworks]]&amp;#039; based in the [[Danor Republic]] or &amp;#039;[[Skurial Synthworks]]&amp;#039; based in the [[Federalized Sectors]], with no other company being nearly as influential as these two thanks to their intricacy and expertise when it comes to building their &amp;#039;products&amp;#039;, thus the rest of this article will largely describe DSW/SSW-produced Synths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting sentience &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and usually sapience &lt;/del&gt;even if verifying if artificial beings are truly &#039;conscious&#039; is a controversial subject. Each Synth contains a &#039;Encephalon Intelligence System&#039; (EIS), which functions as their &#039;brain&#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &#039;template&#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&#039; minds are as complex and as human-like as actual Humans. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &#039;networked&#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths are fully intelligent beings, exhibiting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sapience and possibly &lt;/ins&gt;sentience &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(unconfirmed) &lt;/ins&gt;even if verifying if artificial beings are truly &#039;conscious&#039; is a controversial subject. Each Synth contains a &#039;Encephalon Intelligence System&#039; (EIS), which functions as their &#039;brain&#039; hardware &amp;amp; software, which contains an artificial-intelligence construct known as a &#039;template&#039; derived from somewhat-altered brain-scans of volunteering Humans (many templates are composed of multiple combined brainscans, and avoid transferring over memories aside from personalities and skillsets) in order to ensure that Synths&#039; minds are as complex and as human-like as actual Humans. EIS are designed to be largely self-enclosed rather than being to connected into any network, with the most &#039;networked&#039; capability they possess being the ability to remotely receive orders without needing a communication device. Thanks to being derived from brainscans, Synths are behaviour wise fairly identical to ordinary Humans, though despite being able to simulate emotions they tend to be quite non-expressive unless if their tasks require them to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure-wise, Synths have reinforced artificial-skin covering a hydrogel layer attached to a outer shell surrounding a metallic or carbon-fibre based internal frame supporting their structure and protecting their internal components which are themselves surrounded by an insulating hydrogel-substance designed to prevent impact damage, though even if damaged Synths are designed to be fairly easily repairable via modular/replacement parts, with only the EIS typically requiring servicing by DSW/SSW alongside certain more intricate components, which may cause faults if assembled carelessly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Structure-wise, Synths have reinforced artificial-skin covering a hydrogel layer attached to a outer shell surrounding a metallic or carbon-fibre based internal frame supporting their structure and protecting their internal components which are themselves surrounded by an insulating hydrogel-substance designed to prevent impact damage, though even if damaged Synths are designed to be fairly easily repairable via modular/replacement parts, with only the EIS typically requiring servicing by DSW/SSW alongside certain more intricate components, which may cause faults if assembled carelessly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hakced</name></author>
	</entry>
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