Magic

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What is magic?

Magic[1] refers to various different ancient practices that vary from arcane rituals, to spiritual experiences, to innate wielding of elements, etc with the intention of invoking, manipulating, or otherwise manifesting supernatural forces, abilities, beings or entities into the 'natural world'. "Magic" is largely fueled via channeling Orgone Energy, an all-encompassing energy field or essence encompassing all of life, into the form of Élan-vital Radiation, which is Orgone Energy powerful enough to alter reality.

Most types of magic can be performed by anyone as long as they know how to do it, although there are some exceptions to this. These exceptions include some types requiring genetic disposition, the usage of anomalous items or actions[2], etc.

Types of Magic

  • Arcane Magic is a more "traditional" form of magic which includes Spells, Rituals, Sigils, etc. Arcane Magic is difficult to learn, especially without pre-disposition, although it can be theoretically learned by anyone as long as they are careful and properly guided.
  • Black Magic is a term which refers to more baneful and taboo spells.
  • Carnomancy refers to various magical techniques used to alter and reshape the body and flesh, most frequently practiced by Crimsonists.
  • Divine Elemental Magic refers to the manipulation of various natural elements via Elemental Energy, which is primarily sourced by the presence of deities, rather than Orgone Energy (although they are connected).
    • Hecatian Elemental Art refers to a more specialized form of Elemental magic which involves the manipulation of the principal elements[3] via matrial arts, being held in high regard by followers of Lunacianism. The ability to preform Hecatian Elemental Art is inherited, and cannot be learned without being genetically predisposed.
  • L'Anormal refers to the act of creating magical/anomalous art such as paintings, music, etc.
  • Natural Magic refers to magic pertaining to nature, plants, animals, and the weather.
  • Technomagic refers to magic pertaining to technology or technologies that rely on magic to function.
  • Reality Warping refers to an ability accessible to those born with an unusually high internal ARS Rating above that of standard reality[4], allowing them to warp reality around them to varying degrees of severity[5] in whatever ways they wish. While they are incredibly powerful, they can still be defeated by devices such as Reality Anchors or more powerful[6] Reality Warpers.
  • White Magic refers to a supposedly benevolent or selfless form of magic including practices such as healings, blessings, charms, etc.
  1. Also known as "Magick" or "Thaumaturgy"
  2. Though magic itself can technically be considered anomalous
  3. Air, Water, Earth, Fire. Technically also includes "sub-elements" such as Ice, Metal, Lightning, Etc.
  4. This by consequence allows non-realitywarpers to gain such capabilities if they travel to a dimension with a ARS rating considerably below that of their home dimension.
  5. Weaker Reality Warpers can for example only do a few specific things, while strong Reality Warpers can possible accomplish god-like feats.
  6. A Person with a even higher internal ARS rating.