Teleportation

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Teleportation
General Information
TypeDevice/technology
UsesTransport
Translocation
PurposeTransporting things between two locations instantly
Organizational Information
Used ByTERAPRO
Asolab
Kraken Base
Kaphi'si


Teleportation refers to the transfer of matter or energy from one point to the other without traversing the physical space between them, often instantaneously.

Types

There are three different types of teleportation: full matter reconstruction, metaphysical reconstruction, and dimensional relays.

Atom reconstruction

Atom reconstruction involves scanning matter and reconstructing a copy of the scan, this is mostly exclusively used for inanimate objects.

Metaphysical reconstruction

Metaphysical reconstruction is a method capable of directly and safely transferring the target's consciousness (as a semi-tangible "thing") over to the target device while manually reconstructing their body, typically via the assistance of paratechnologies. It is safer for individuals than atom reconstruction but is still highly dangerous. Asolab and Kraken Base both use a metaphysical reassembler that uses a slower, but safer variant of the technology with no reported incidents. It is also an experimental method used to enter and exit digiverses.

Dimensional relay

A dimensional relay is a method that utilizes a viable interdimensional space to transfer the target thru in order to relay them through to the other device, which is the most common and safest way for individuals to be teleported in TERAPRO's teleportation device, the Remote Dimensional Access Point and Tear Emulator Machine (R-DAPATEM), was the first successful prototype demonstrating the technology.

History

Humanity's teleportation technology:

First pioneered by Tritonian scientists in the aftermath of the Fifth World War, early experiments were able to translocate small entities, albeit inefficiently. Transportation of matter and information through teleportation is extremely energy-intensive leaving little in the way of cost efficiency. Despite its apparent practical purposes, it is not an efficient form of travel, although research and development in the field is ongoing.

Dangers

Chaos rift

It is known that if a relay dimension tries to transport matter that exceeds its energy-density capacity, chaos rifting can occur. The only object known to cause this currently are digiverse prisms as they are energy-dense and small enough to fit in a teleporter. If a digiverse prism is teleported, it cannot successfully pass through the relay, causing it to release significant amounts of energy into the relay dimension. As the relay dimension is energy-dense and unstable, this causes chaotic rifting events between the original location and destination within realspace due to how the relay dimension weaves in-between these locations.

The first confirmed chaos rift appeared when Diamond-1 attempted to teleport a digiverse prism with Sakura in it to Narakam, which caused a portal storm across the TERAPRO and Vannakaram facilities, linking the two with thousands of portals.

Notable practical applications: