Crimson Tunnels

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Survival Difficulty: Class Deadzone
》Enviromental Hazards
》Strictly Uninhabitable
》Potential for Anomalous Entities
Crimson Tunnels
Information
Aliases
  • Crimson Tunnels
  • Level 47
  • Dimension-Loc:4.2.001/3/192.8
TypeSub-Space
SystemBackrooms
EnvironmentUnusual red-coloured rooms and hallways
Notable HazardsEntities, Insanity, Walls
Demographics
Population0-7 Visitors (445 Census)
Entrances and Exits
Entrances
ExitsPylons





The Crimson Tunnels is a Liminal Sub-Space within the Backrooms System that takes the form of a series of red-coloured rooms and hallways notable for having an unusual fleshy texture to them in most sections of the sub-space. The Crimson Tunnels is considered to be one of the most dangerous sub-spaces within the Backrooms to venture through by most wanderers for various reasons such its large number of entities and a notable negative effect on sanity. Alongside these two threats the most notable hazard for wanderers within this Sub-Space is an unusual phenomena in which the walls of the sub-space (especially the ones with a 'fleshy' texture) appear to be somewhat conscious according to several studies, often intentionally or unintentionally latching onto wanderers that touch the walls in order to absorb them into the walls, which is a lethal process.

Demographics

Due to a unusually high population of entities, its negative effects on sanity, and the unusual properties involving its living walls the Crimson Tunnels has no permanent population, instead only having a population of 0-7 transitory visitors at any given time as of 444. Additionally, it is considered by many to be largely uninhabitable in the long-term which has lead to no settlements ever being set up here.

Entrances and Exits

Entrances

  • Flipping to page 10 and then closing the prayer book within the Dead Church will send you here.
  • Noclipping into a specific window in Heaven leads here.

Exits

  • If you go forward out of the illuminated area where you typically appear when you are sent here, then turn right and right again you will find a wall which if noclipped into will send you to the Pylons.
Solitary Liminal Spaces
Solitary Liminal Spaces Realm of the Forgotten*
Solitary Transitional Spaces
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