Lonely Road

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Lonely Road
Information
Aliases
  • Lonely Road
  • Level 13
  • Dimension-Loc:4.2.001/3/146.0
TypeSub-Space
SystemBackrooms
EnvironmentDark Highway
Notable Hazards
  • Depression
  • Seasonal Affective Disorder
Controlled byBackrooms Military Administration
Demographics
Population821 (438 Census)
Groups
Colonies
Outposts
  • Tunnel Camp
Entrances and Exits
Entrances
Exits


Lonely Road is a Liminal Sub-Space within the Backrooms System that takes the form of a long, dark, and gloomy road. This road traverses through the entire subspace, beginning in a road tunnel in its south end, and continuing through the dark landscape, and eventually transitioning into The Maple Forest. The entire level is perpetually in a state of -5°C, keeping the ground in a state of permafrost. The road itself is in a state of relative disrepair, with several potholes and cracks. You may also rarely come across a broken down car[1] on the side of the road, although these are completely inoperable.

Demographics

The Lonely Road has a fairly large permanent population, although most of them exclusively reside within the BMA's City of Ash due to the dark and gloomy atmosphere of the level.

City of Ash

City of Ash is a fairly large settlement governed by the Backrooms Military Administration off the highway. The city has a population of several hundred with tens of houses that people live in. The City is one of the BMA's largest settlements due to its fairly open design, although the dark and gloomy atmosphere of the Lonely Road has discouraged some migration.

Tunnel Camp

The Tunnel Camp is a small outpost with a population of 12 that resides within the road tunnel. They are generally friendly, although don't accept new members.

Entrances and Exits

Entrances

  • You can find a small bunker room embedded in the cliffs of The Chasm that sends you here.
  • Around the middle floors of The Facility you can find a vent which leads outside, where you can find a road. At the end of this road is a bus-stop with a tunnel behind it that sends you here.

Exits

  • You can return back to The Chasm through the bunker room.
  • By simply walking through the road the subspace will eventually transition into The Maple Forest.
  • You can press a button in the starting bunker to be sent to Level Boredom.
Solitary Liminal Spaces
Solitary Liminal Spaces Realm of the Forgotten*
Solitary Transitional Spaces
Liminal Systems
Backrooms System AntarcticaApartment VoidArchiveBasalt CavernBlue DreamsBorderzoneBrick StairsCold IslandiaConstructCorrupted PassagesCourtyardCreepspawnCrimson TunnelsCrush DepthDead ChurchDecrepit HospitalDisparityDissonanceDoorwayDrowned School (Blue Forest) • Electrical StationFlooded BasementFolded ForestFractured Sea (Fractured Forest) • French SquareGardenroomsGargantuansGoliathHeavenHollow IcebergHoneycomb InsulationHotel Backrooms (Back Alley) • Hotel FrightIn BetweenInfinitopolis (FieldportThe Outskirts) • Interconnected AsylumInverted Reality (Four Dimensions) • Isles of BloodLabyrinthLatina Nuclear PlantLevel FunLibrary of Wan Shi TongLonely RoadMisty CavesNeverending Concrete (The Pizzeria) • Neverending StaircaseOrphanageOvergrown ReactorPillarsPortal MatrixPuddlePylonsSchool HallsShipwreckSuburb StreetSwimming PoolTimeline IslandThe CaveThe Chasm (A Room with nothing in it) • The ConventionThe Crooked HouseThe CruiseThe Dark ForestThe Dark WorldThe DarknessThe DesertThe Edge (The Train) • The EndThe FacilityThe ForgottenThe Fountain of Youth (The Fountain of Death) • The GatewayThe LighthousesThe Lobby (Flipped RealityLevel BoredomYellow Land) • The Maple ForestThe MetroThe MistThe OfficeThe ParkadeThe PillarsThe PoolroomsThe RailwayThe SeaThe SewerThe Space OceanTruffle CavernVertigo (the backroom) • VoidzoneWalled CityWheat FieldWinter HomeYour Room
The Deeproom System
Living Rooms System The DinerThe GardenThe HallwaysThe Modern LoungeThe Penthouse
The Outer Rooms System Damp HallwayDoorwayNew Frontier
Other
Groups Backrooms Reorganized Explorer's OrganizationBackrooms Military AdministrationBackrooms Transport AgencyChasmic Urban Development OrganizationCity State of InfinitopolisDiner StaffEducation UnitedFurry SquadGoliathInfinity CollegeInsurgencySecure-Defend-Subjugate BackroomsSilvanusSwim TeamThe DarkenedThe Student's UnionThe WonderlandTruffle DiarchyYetian Corecent Rediscovery Squad
Entities Black GooBroodlingCrewGravitesKnowledge GathererLatina RavagerMaintenanceMiragesNeighborNuntiusPuritiesThe CreepUltorWan Shi Tong
Objects Brood RepellentFracture WeldGolden SyrupMaple SyrupNoclipperRift Projector
Other Backrooms ForumBrithaEvent-496BExit PortalsFractureNihilantis EffectSDSB-ANNOUNCEMENTSThe BarrierBackrooms FlowchartMilitant Survivalism
  1. These are typically fairly old design-wise, and always either black or silver.