Electrical Station: Difference between revisions

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(Created page with "{{Class4}}{{Liminal Space|name=Electrical Station|image1=<gallery mode="slideshow"> Electricalstation1.png electricalstation2.png electricalstation3.png electricalstation4.png electricalstation5.png </gallery> |aliases=*Electrical Station *Level 55 *Dimension-Loc:4.2.001/3/305.0|type=Sub-Space|system=Backrooms System|environment=Brick hallways with machinery|notable hazards=*Electricution *Entities *Heat|population=11-42 Inhabitants/Visitors <small>(453 Census)</smal...")
 
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* You may randomly trip and noclip into [[The Office]].
* You may randomly trip and noclip into [[The Office]].


Enter thru the Point Alpha Hallway of Level 0.
Enter the basement of the sushi restaurant without jumping in Level 54.
Activate a tripwire at the end of the pipe hallway in Level 11's Basement area.
You can find a stairway in Level 56 which sends you here.
Sometimes you can encounter a tripwire which sends you to Level 56.
Finding a stairway going down will lead to one of Level 0’s Long hallway.
{{LiminalNavbox}}
{{LiminalNavbox}}
[[Category:Backrooms]]
[[Category:Backrooms]]

Latest revision as of 18:43, 10 January 2025

Survival Difficulty: Class 4
》Unsafe
》Unsecure
》Medium Entity Count
Electrical Station
Information
Aliases
  • Electrical Station
  • Level 55
  • Dimension-Loc:4.2.001/3/305.0
TypeSub-Space
SystemBackrooms System
EnvironmentBrick hallways with machinery
Notable Hazards
  • Electricution
  • Entities
  • Heat
Demographics
Population11-42 Inhabitants/Visitors (453 Census)
GroupsSDSB[1]
ColoniesNone
OutpostsNone
Entrances and Exits
Entrances
Exits





The Electrical Station is a Liminal Sub-Space within the Backrooms System that consists of a series of long twisting hallways with walls comprised of worn down bricks typically covered up by pipes and electrical components that occasionally lead to seemingly randomly placed rooms that contain various objects within them. Throughout the sub-space reports of jammed shut prison bars, strange volatile machinery, leaking pipes, drastic temperature changes, and hostile entities have been reported by wanderers, making it a remarkably difficult place to safely navigate, yet often rewarding thanks to its various resources in the form of objects found within certain rooms or via its vast electrical reserves that can be tapped into.

Demographics

Due to its various hazards, the Electrical Station only has a population of roughly 11-42 permanent inhabitants and transitory visitors at any given time, with no permanent settlements or outposts of any kind existing within it. The only group with any presence within the sub-space is the SDSB, although even they only occasionally patrol certain sections without ever settling here.

Entrances and Exits

Entrances

  • Enter the basement of the pizza restaurant in the Fractured Sea to be noclipped here.
  • Noclipping in certain points of the outer reaches of the Neverending Concrete will send you here.
  • Traveling to the end of the Point Alpha Hallway in The Lobby will lead you here.
  • You can find a staircase in The Office that leads here.

Exits

  • You can find a hallway that leads to The Lobby.
  • You may randomly trip and noclip into The Office.
Solitary Liminal Spaces
Solitary Liminal Spaces Realm of the Forgotten*
Solitary Transitional Spaces
Liminal Systems
Backrooms System AntarcticaApartment VoidArchiveBasalt CavernBlue DreamsBorderzoneBrick StairsCold IslandiaConstructCorrupted PassagesCourtyardCreepspawnCrimson TunnelsCrush DepthDead ChurchDecrepit HospitalDisparityDissonanceDoorwayDrowned School (Blue Forest) • Electrical StationFlooded BasementFolded ForestFractured Sea (Fractured Forest) • French SquareGardenroomsGargantuansGoliathHeavenHollow IcebergHoneycomb InsulationHotel Backrooms (Back Alley) • Hotel FrightIn BetweenInfinitopolis (FieldportThe Outskirts) • Interconnected AsylumInverted Reality (Four Dimensions) • Isles of BloodLabyrinthLatina Nuclear PlantLevel FunLibrary of Wan Shi TongLonely RoadMisty CavesNeverending Concrete (The Pizzeria) • Neverending StaircaseOrphanageOvergrown ReactorPillarsPortal MatrixPuddlePylonsSchool HallsShipwreckSuburb StreetSwimming PoolTimeline IslandThe CaveThe Chasm (A Room with nothing in it) • The ConventionThe Crooked HouseThe CruiseThe Dark ForestThe Dark WorldThe DarknessThe DesertThe Edge (The Train) • The EndThe FacilityThe ForgottenThe Fountain of Youth (The Fountain of Death) • The GatewayThe LighthousesThe Lobby (Flipped RealityLevel BoredomYellow Land) • The Maple ForestThe MetroThe MistThe OfficeThe ParkadeThe PillarsThe PoolroomsThe RailwayThe SeaThe SewerThe Space OceanTruffle CavernVertigo (the backroom) • VoidzoneWalled CityWheat FieldWinter HomeYour Room
The Deeproom System
Living Rooms System The DinerThe GardenThe HallwaysThe Modern LoungeThe Penthouse
The Outer Rooms System Damp HallwayDoorwayNew Frontier
Other
Groups Backrooms Reorganized Explorer's OrganizationBackrooms Military AdministrationBackrooms Transport AgencyChasmic Urban Development OrganizationCity State of InfinitopolisDiner StaffEducation UnitedFurry SquadGoliathInfinity CollegeInsurgencySecure-Defend-Subjugate BackroomsSilvanusSwim TeamThe DarkenedThe Student's UnionThe WonderlandTruffle DiarchyYetian Corecent Rediscovery Squad
Entities Black GooBroodlingCrewGravitesKnowledge GathererLatina RavagerMaintenanceMiragesNeighborNuntiusPuritiesThe CreepUltorWan Shi Tong
Objects Brood RepellentFracture WeldGolden SyrupMaple SyrupNoclipperRift Projector
Other Backrooms ForumBrithaEvent-496BExit PortalsFractureNihilantis EffectSDSB-ANNOUNCEMENTSThe BarrierBackrooms FlowchartMilitant Survivalism
  1. They do not actively host any settlements or bases here, yet regardless do have a presence due to its proximity to certain major bases.