Electrical Station: Difference between revisions
(Created page with "{{Class4}}{{Liminal Space|name=Electrical Station|image1=<gallery mode="slideshow"> Electricalstation1.png electricalstation2.png electricalstation3.png electricalstation4.png electricalstation5.png </gallery> |aliases=*Electrical Station *Level 55 *Dimension-Loc:4.2.001/3/305.0|type=Sub-Space|system=Backrooms System|environment=Brick hallways with machinery|notable hazards=*Electricution *Entities *Heat|population=11-42 Inhabitants/Visitors <small>(453 Census)</smal...") |
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* You may randomly trip and noclip into [[The Office]]. | * You may randomly trip and noclip into [[The Office]]. | ||
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[[Category:Backrooms]] | [[Category:Backrooms]] |
Latest revision as of 18:43, 10 January 2025
Electrical Station | |
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Information | |
Aliases |
|
Type | Sub-Space |
System | Backrooms System |
Environment | Brick hallways with machinery |
Notable Hazards |
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Demographics | |
Population | 11-42 Inhabitants/Visitors (453 Census) |
Groups | SDSB[1] |
Colonies | None |
Outposts | None |
Entrances and Exits | |
Entrances | |
Exits |
The Electrical Station is a Liminal Sub-Space within the Backrooms System that consists of a series of long twisting hallways with walls comprised of worn down bricks typically covered up by pipes and electrical components that occasionally lead to seemingly randomly placed rooms that contain various objects within them. Throughout the sub-space reports of jammed shut prison bars, strange volatile machinery, leaking pipes, drastic temperature changes, and hostile entities have been reported by wanderers, making it a remarkably difficult place to safely navigate, yet often rewarding thanks to its various resources in the form of objects found within certain rooms or via its vast electrical reserves that can be tapped into.
Demographics
Due to its various hazards, the Electrical Station only has a population of roughly 11-42 permanent inhabitants and transitory visitors at any given time, with no permanent settlements or outposts of any kind existing within it. The only group with any presence within the sub-space is the SDSB, although even they only occasionally patrol certain sections without ever settling here.
Entrances and Exits
Entrances
- Enter the basement of the pizza restaurant in the Fractured Sea to be noclipped here.
- Noclipping in certain points of the outer reaches of the Neverending Concrete will send you here.
- Traveling to the end of the Point Alpha Hallway in The Lobby will lead you here.
- You can find a staircase in The Office that leads here.
Exits
- You can find a hallway that leads to The Lobby.
- You may randomly trip and noclip into The Office.
- ↑ They do not actively host any settlements or bases here, yet regardless do have a presence due to its proximity to certain major bases.