Archived/Level 0.2(old): Difference between revisions
(Created page with "{{Archived}}{{ClassPsi}}{{Liminal Space|name=Level 0.2|image1=Level0dot2.png|notable hazards=Rarely entities, Mental effects.|entities=Rarely you can find Darkened and watchful ones.|colonies=Due to the lack of resources and mental effects, there are no known major zones of inhabitation on the level.|outposts=The only confirmed outpost is a primitive community deep in the level. it is possible that othersmall outposts or camps exist.|entrances=The level can be entered fr...") |
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[[Category:Backrooms]] | [[Category:Backrooms]] | ||
[[Category:Sub Levels]] | [[Category:Sub Levels]] | ||
[[Category:Liminal Spaces]] | [[Category:Liminal Spaces]] | ||
[[Category:Dimensions and Timelines]] | [[Category:Dimensions and Timelines]] | ||
[[Category:Archived]] | [[Category:Archived]] |
Latest revision as of 15:18, 11 January 2025
Description
As mentione dbefore, Level 0.2 is simmilar to level 0.1 in appearance of rooms. The major difference is there is a seemingly infinite ammount of floors in the level. Going upwards and downwards from the starting floor you are on. Other floors can be accessed via rare elevator shafts, that can be decended with common items such as ropes or ladders which one owns themself. there are no natural descending or ascending methods. Ascending is considered near impossible due to the shafts being slippery. No wire ropes have been found so it is assumed that the elevator itself is in the upper levels. No call buttons have been found either. Due to the lack of materials long term habitation is considered unlikely. Long term habitation in the level will slowly lower your sanity until golden syrup will be a daily requirement.